Objectmachines.
Objectmachines is a collection of processes that generate objects, surfaces and architecture. Some aim to open possibilty spaces of shapes, some visualize otherwise abstract data while others are purely aesthetic explorations.

a certain quantity of objects occasionally let geometric shapes emerge.
Objectmachine0017

a small group of people gathered around a huge sculpture made from sticks arranged around the torso of a woman s body.
Objectmachine0016

from a central cube pathes of cubes decreasing in size travel into space, never going back nor up or down.
Objectmachine0015

an object is created from the sound of the word ‘no’ recorded from the microphone.
Objectmachine0014

cubes are scaled, rotated and translated step by step to form a sculpture.
Objectmachine0013

spikes are shot from a spherical surface.
Objectmachine0012

objects travel along the surface of an object slowly wrapping it in trails.
Objectmachine0011

mindless, wandering objects leave trails.
Objectmachine0010

a series of 20 greyscale images is grabbed from a camera. the frames create a 3 dimensional stack of pixels. in the stack, a surface is created on a threshold somewhere between black and white.
Objectmachine0009

a series of slabs are arranged along a surface defined by bezier lines.
Objectmachine0008

an isosurface created by a forcefield penetrates a cube.
Objectmachine0007

like #0005 except with inverted rotation matrices.
Objectmachine0006

the vertices of an object are replaced by equally sized scales and oriented along the object s surface.
Objectmachine0005

the brightness of pixels taken from a heavily stretched photograph a mapped onto the height of a mesh surface.
Objectmachine0004

particles are forced through a field of spherical deflectors.
the particles leaves ribbon-like trails as they move.
Objectmachine0003

tubes travel along arches by changing their orientation step by step, decreasing their radius until it reaches zero.
Objectmachine0001

a spiral segment shaped by the perlin noise algorithm.
