gestalt.applet
Class JoglAppletRenderer

java.lang.Object
  extended by gestalt.render.MinimalRenderer
      extended by gestalt.render.BasicRenderer
          extended by gestalt.applet.JoglAppletRenderer
All Implemented Interfaces:
Gestalt, GestaltKeyListener, GestaltMouseListener
Direct Known Subclasses:
UsingAppletRenderer

public abstract class JoglAppletRenderer
extends BasicRenderer


Field Summary
 
Fields inherited from class gestalt.render.MinimalRenderer
WORKAROUND_FORCE_QUIT
 
Fields inherited from interface gestalt.Gestalt
ALPHA, BIN_2D_BACKGROUND, BIN_2D_BACKGROUND_FINISH, BIN_2D_BACKGROUND_SETUP, BIN_2D_FOREGROUND, BIN_2D_FOREGROUND_FINISH, BIN_2D_FOREGROUND_SETUP, BIN_3D, BIN_3D_FINISH, BIN_3D_SETUP, BIN_ARBITRARY, BIN_FRAME_FINISH, BIN_FRAME_SETUP, BIN_NUMBER_OF_DEFAULT_BINS, BITMAP_BLENDFACTOR_DST_ALPHA, BITMAP_BLENDFACTOR_DST_COLOR, BITMAP_BLENDFACTOR_ONE, BITMAP_BLENDFACTOR_ONE_MINUS_DST_ALPHA, BITMAP_BLENDFACTOR_ONE_MINUS_DST_COLOR, BITMAP_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, BITMAP_BLENDFACTOR_ONE_MINUS_SRC_COLOR, BITMAP_BLENDFACTOR_SRC_ALPHA, BITMAP_BLENDFACTOR_SRC_ALPHA_SATURATE, BITMAP_BLENDFACTOR_SRC_COLOR, BITMAP_BLENDFACTOR_ZERO, BITMAP_BLENDMODE_ADD, BITMAP_BLENDMODE_ADD_2, BITMAP_BLENDMODE_MULTIPLY, BITMAP_BLENDMODE_OVERWRITE, BITMAP_COMPONENT_ORDER_BGRA, BITMAP_COMPONENT_ORDER_RGBA, BLUE, CAMERA_A_HANDY_ANGLE, CAMERA_CULLING_BACKFACE, CAMERA_CULLING_FRONT_AND_BACKFACE, CAMERA_CULLING_FRONTFACE, CAMERA_CULLING_NONE, CAMERA_MODE_LOOK_AT, CAMERA_MODE_ROTATE_XYZ, CAMERA_MODE_ROTATION_AXIS, ENGINE_JOGL, EPSILON, FOG_FILTER_EXP, FOG_FILTER_EXP2, FOG_FILTER_LINEAR, FONT_ALIGN_CENTER, FONT_ALIGN_LEFT, FONT_ALIGN_RIGHT, FONT_QUALITY_HIGH, FONT_QUALITY_LOW, FONT_STYLE_BOLD, FONT_STYLE_ITALIC, FONT_STYLE_REGULAR, GREEN, HINT_LEAVE_STATE_UNCHANGED, IMAGE_FILEFORMAT_JPEG, IMAGE_FILEFORMAT_PNG, IMAGE_FILEFORMAT_TGA, INTEL, KEYCODE_0, KEYCODE_1, KEYCODE_2, KEYCODE_3, KEYCODE_4, KEYCODE_5, KEYCODE_6, KEYCODE_7, KEYCODE_8, KEYCODE_9, KEYCODE_A, KEYCODE_B, KEYCODE_C, KEYCODE_D, KEYCODE_DOWN, KEYCODE_E, KEYCODE_ESCAPE, KEYCODE_F, KEYCODE_G, KEYCODE_H, KEYCODE_I, KEYCODE_J, KEYCODE_K, KEYCODE_L, KEYCODE_LEFT, KEYCODE_M, KEYCODE_META, KEYCODE_N, KEYCODE_O, KEYCODE_P, KEYCODE_PAGE_DOWN, KEYCODE_PAGE_UP, KEYCODE_Q, KEYCODE_R, KEYCODE_RIGHT, KEYCODE_S, KEYCODE_SHIFT, KEYCODE_SPACE, KEYCODE_T, KEYCODE_U, KEYCODE_UP, KEYCODE_V, KEYCODE_W, KEYCODE_X, KEYCODE_Y, KEYCODE_Z, LINE_PRIMITIVE_TYPE_LINE_LOOP, LINE_PRIMITIVE_TYPE_LINE_STRIP, LINE_PRIMITIVE_TYPE_LINES, MACOSX, MATERIAL_BLEND_ALPHA, MATERIAL_BLEND_BRIGHTER, MATERIAL_BLEND_CUSTOM, MATERIAL_BLEND_INVERS_MULTIPLY, MATERIAL_BLEND_MULTIPLY, MATERIAL_BLEND_WHITE_INVERT, MATERIAL_NORMAL_NORMALIZE, MATERIAL_NORMAL_RESCALE_NORMALS, MESH_LINE_LOOP, MESH_LINES, MESH_POINTS, MESH_POLYGON, MESH_QUAD_STRIP, MESH_QUADS, MESH_TRIANGLE_FAN, MESH_TRIANGLE_STRIP, MESH_TRIANGLES, MOUSEBUTTON_LEFT, MOUSEBUTTON_MIDDLE, MOUSEBUTTON_RIGHT, MOVIE_DIRECTION_BACKWARDS, MOVIE_DIRECTION_FORWARD, PI, PI_HALF, PICKING_BIN_2D, PICKING_BIN_3D, RED, SHAPE_CUBE_TEXTURE_SAME_FOR_EACH_SIDE, SHAPE_CUBE_TEXTURE_WRAP_AROUND, SHAPE_ORIGIN_BOTTOM_CENTERED, SHAPE_ORIGIN_BOTTOM_LEFT, SHAPE_ORIGIN_BOTTOM_RIGHT, SHAPE_ORIGIN_CENTERED, SHAPE_ORIGIN_CENTERED_LEFT, SHAPE_ORIGIN_CENTERED_RIGHT, SHAPE_ORIGIN_TOP_CENTERED, SHAPE_ORIGIN_TOP_LEFT, SHAPE_ORIGIN_TOP_RIGHT, SHAPE_TRANSFORM_MATRIX, SHAPE_TRANSFORM_MATRIX_AND_ROTATION, SHAPE_TRANSFORM_POSITION_AND_ROTATION, SHAPEBIN_SORT_BY_DISTANCE_TO_CAMERA, SHAPEBIN_SORT_BY_Z_DISTANCE_TO_CAMERAPLANE, SHAPEBIN_SORT_BY_Z_POSITION, SQRT_TWO, TEXTURE_FILTERTYPE_LINEAR, TEXTURE_FILTERTYPE_MIPMAP, TEXTURE_FILTERTYPE_NEAREST, TEXTURE_MEDIA_IMAGE_BGR, TEXTURE_PROPORTION_ARBITRARY, TEXTURE_PROPORTION_POWEROF2, TEXTURE_WRAPMODE_CLAMP, TEXTURE_WRAPMODE_CLAMP_TO_BORDER, TEXTURE_WRAPMODE_REPEAT, TWO_PI, UNDEFINED, USE_DISPLAY_LISTS
 
Constructor Summary
JoglAppletRenderer()
           
 
Method Summary
 void create(DisplayCapabilities theDisplayCapabilities)
          'create' is automatically called to create a display context.
 void finish()
          finish is called after the last loop.
 void framerate(int theFramesPerSecond)
          set the desired framerate in frames per second.
 int getFramerate()
          get the currently set desired framerate.
 void init()
          doesn t work in the applet context.
 void init(DisplayCapabilities theDisplayCapabilities)
          doesn t work in the applet context.
 void loop()
          don t use this method.
abstract  void loop(float theDeltaTime)
          loop is called continously after setup has been called.
 void quit()
          quits the renderer.
abstract  void setup()
          this method is called after initialization of the applet.
 void start()
           
 void stop()
           
 
Methods inherited from class gestalt.render.BasicRenderer
camera, dispose, fog, framefinish, framesetup, keyPressed, keyReleased, light, mousePressed, mouseReleased, origin, replaceCamera, set3DFinishRef, setBinRef, setCameraRef, setFogRef, setFramefinishRef, setFramesetupRef, setLightRef, setOriginRef, setupDefaultRenderbins, toString
 
Methods inherited from class gestalt.render.MinimalRenderer
bin, bin, createDisplayCapabilities, display, displaycapabilities, drawablefactory, event, setDisplayRef, setDrawablefactoryRef, setEventRef, updateDisplayCapabilities
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

JoglAppletRenderer

public JoglAppletRenderer()
Method Detail

create

public void create(DisplayCapabilities theDisplayCapabilities)
'create' is automatically called to create a display context. this method shouldn t be called by the client.

Overrides:
create in class BasicRenderer
Parameters:
theDisplayCapabilities - DisplayCapabilities

setup

public abstract void setup()
this method is called after initialization of the applet.


loop

public abstract void loop(float theDeltaTime)
loop is called continously after setup has been called. this method needs to be overriden by the actual application.

Parameters:
theDeltaTime - float the time that passed since the last frame in seconds. with a framerate of 30fps for example the passed value would be 1/30.

loop

public final void loop()
don t use this method. it is just added to prevent its accidental use.


finish

public void finish()
finish is called after the last loop.


start

public void start()

stop

public void stop()

quit

public void quit()
Description copied from class: BasicRenderer
quits the renderer.

Overrides:
quit in class BasicRenderer

framerate

public void framerate(int theFramesPerSecond)
set the desired framerate in frames per second.

Parameters:
theFramesPerSecond - int

getFramerate

public int getFramerate()
get the currently set desired framerate.

Returns:
int

init

public final void init(DisplayCapabilities theDisplayCapabilities)
doesn t work in the applet context.

Parameters:
theDisplayCapabilities - DisplayCapabilities

init

public final void init()
doesn t work in the applet context.



processing library gestalt_p5 by Patrick Kochlik + Dennis Paul. (c) 2009