Package gestalt.candidates.glsl

Class Summary
ShaderManager  
ShaderMaterial  
ShaderProgram  
TestBumpMappingGLSL  
TestHemisphereLighting  
TestModularShader this demo shows how to attach more than one shader object to one shader program.
TestMultiTexturingGLSL  
TestReflectionGLSL this demo shows how to use cube maps.
TestTextureAndReflection  
 



processing library gestalt_p5 by Patrick Kochlik + Dennis Paul. (c) 2009