Science Fiction Artifacts from Everyday Objects

battle-bot discovered by jens


x-wing fighter, in battle and normal mode, discovered by dennis
Hello, we are The Product a berlin-based spatial and media-related design practice.
This is our blog on unfinished, geeky and mundane matters.

battle-bot discovered by jens


x-wing fighter, in battle and normal mode, discovered by dennis
Today I took apart an electric toothbrush to find out a bit more about the inductive charging mechanism.





Today arte came to our studio and interviewed jens about his price-winning project default to public.
Subjective Quality of Day.

Subjective Quality of Place.
I have just rediscovered tumblr and this time I seem to quite like it.

For some reason I though that this screenshot perfectly captures the way I felt today.

While exploring physic simulations on the GPU, this beautiful glitch occured. While the constraints go really wild, it is amazing how CA-like patterns emerge out of nowhere.
While still exploring physic simulations on the GPU, I captured this intermediate step; a sphere contraint combined with a Perlin Noise heightfield.
I am still amazed by the difference the sheer amount of individual objects can make. These sketches remind me of the fact that gradual changes usually don t yield a shift in quality, until boom! it suddenly happens. In this case: watching 5000 particles explode is quite different from watching 500000. For me this observation goes far beyond a technical scope.



We are currently exploring all kinds of processes and strategies that generate three dimensional shapes somewhat inspired by the notion of flow, stream and erosion.
Our favorite keywords currently are Point Clouds, Particles, Voronoi Diagrams and Alpha Shapes.

We have just invented a video codec. We call it TPS ( Triangulated Polygon Strips ). It reduces moving images to outlines which are then tesselated into triangel strips.

Objectmachines is a collection of processes that generate objects, surfaces and architecture. Some aim to open possibilty spaces of shapes, some visualize otherwise abstract data while others are purely aesthetic explorations.
The peeps at Copenhagen Institute of Interaction Design have released a bunch of microsites documenting the many workshop that took place during the pilot year. It is well worth visiting! This is the one about our workshop.
We have released a new version of our beloved OpenGL library Gestalt. It is now a “proper” Processing library; we have made it Processing 1.0.1 compliant. Enjoy!
And suddenly out of nothing there is a feature on The Science of Aliens on Spiegel Online one of our favorite german news website.

Volker Morawe of Fur visited us today.

Check out the poster Vasili whipped up for our Snow Play sculpture.
The following is a list of things we found inspiring. For whatever reasons ...

Luzinterruptus sets up lights to mimic the media’s ability to spread news like a ‘virus’.

Reverse
24 June - 19 August 2004
Exhibition « Intrusiones »
Curated by Jose Lebrero
Centro Andaluz de Arte Contemporáneo
Sevilla, Spain
A few more lists of things we obviously found inspiring. For whatever reasons ...